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Etherborn

Xbox One, PlayStation 4, Nintendo Switch, PC (Microsoft Windows) • 2019

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Quick resume

Delve into an environmental puzzle platformer built on exploring and understanding gravity-shifting structures. You are a voiceless being that has just been born into a world where a bodiless voice awaits your arrival. Go forth and seek your purpose.

Global score

73/100

Genres

Adventure, Indie, Puzzle, Platform

Pros

  • Unique gravity-shifting puzzles
  • Beautiful art style and visuals
  • Soothing and atmospheric soundtrack
  • Thought-provoking abstract narrative
  • Relaxing and meditative gameplay experience

Cons

  • Very short game length
  • Camera can be awkward or frustrating
  • Story is vague and sometimes pretentious
  • Slow movement and pacing
  • New game+ mode adds little meaningful challenge

Motivations

  • Autonomy
    4

    "Players have freedom to explore and solve puzzles with gravity-shifting mechanics and spatial reasoning, allowing personal decision making."

  • Competence
    3

    "Puzzles require spatial perception and lateral thinking, providing satisfying problem-solving challenges without excessive difficulty."

  • Competition
    -5

    "No competitive elements; gameplay is single-player and focused on personal puzzle solving."

  • Continuation
    1

    "Some players enjoy replaying with New Game+ mode, but overall the game is short and sessions are limited."

  • Cooperation
    -5

    "Entirely single-player experience with no cooperative or multiplayer features."

  • Creativity
    3

    "Players creatively solve puzzles using gravity shifts and perspective changes, though within designed levels."

  • Domination
    -5

    "No elements of exerting control or superiority over others; purely individual puzzle experience."

  • Escapism
    4

    "The surreal, dreamlike atmosphere and abstract story provide a strong escape from reality."

  • Expectation
    -4

    "Players engage voluntarily for intrinsic interest in puzzles and aesthetics, not out of obligation."

  • Experimenting
    3

    "Players explore new spatial mechanics and test different routes and gravity shifts to solve puzzles."

  • Exploration
    3

    "Encourages discovering new paths and understanding complex 3D environments, though within fixed levels."

  • Expression
    -3

    "Limited customization or self-expression; players interact with preset environments and characters."

  • Fantasy
    3

    "Abstract, surreal world with philosophical narrative elements, creating an imaginative experience."

  • Fellowship
    -5

    "No social or community features; experience is solitary."

  • Growth
    2

    "Players develop spatial reasoning and puzzle-solving skills through gameplay."

  • Health
    -5

    "Sedentary gameplay with no physical activity or health-related features."

  • Idle
    -3

    "Requires focused attention and problem solving; not designed for idle or background play."

  • Intimacy
    -5

    "No social or emotional relationship-building elements."

  • Leadership
    -5

    "No leadership or group management aspects."

  • Progression
    2

    "Progression through collecting orbs and unlocking new areas, though overall game is short and linear."

  • Relaxation
    4

    "Calm, meditative atmosphere with soothing music and visuals promotes relaxation and flow."

  • Sensation
    3

    "Enjoyable visual and auditory aesthetics provide sensory pleasure."

  • Status
    -5

    "No social recognition or status systems."

  • Story
    1

    "Minimalistic, abstract narrative that some find intriguing but others find vague or pretentious."

  • Strategy
    2

    "Requires mental challenge and spatial problem solving, though puzzles are not overly complex."

  • Thrill
    -2

    "Low suspense or risk; gameplay is calm and contemplative rather than thrilling."

  • Value
    -3

    "Many players feel the game is short and overpriced at full price; better value on sale or bundles."

  • Violence
    -5

    "No combat or destructive gameplay elements."

  • Survival
    -5

    "No survival or threat avoidance mechanics; stable, low-risk environment."

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    Last update: 06/03/2026