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Rome: Total War™ - Alexander

iOS, PC (Microsoft Windows) • 2007

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Quick resume

Rome: Total War - Alexander is the second official expansion pack to Rome: Total War. An entirely new campaign map that stretches from Macedonia to Greece and into the heart of the ancient Persian Empire New campaign game that tasks players with matching the exploits of Alexander the Great as he swept across Central Asia and dominated...

Global score

76/100

Genres

Strategy, Simulator, Turn-based strategy (TBS), Tactical

Pros

  • Challenging and historically immersive campaign
  • Improved ai and tactical depth
  • Strong narrative and historical battles
  • Good value especially in bundles
  • Active modding community enhances gameplay

Cons

  • Limited faction choice and campaign linearity
  • Short campaign with low replayability
  • Outdated graphics and interface
  • Weak multiplayer and social features
  • Some bugs and technical issues reported

Motivations

  • Autonomy
    2

    "Players control Alexander's campaign with a fixed faction and limited diplomatic options, but tactical freedom in battles and strategic decisions remains."

  • Competence
    4

    "The campaign is challenging with a 100-turn limit and tough AI, requiring skillful tactics and strategic planning."

  • Competition
    -3

    "Focus is mainly on single-player campaign and historical battles; multiplayer is weak and rarely played."

  • Continuation
    1

    "Some players report replaying historical battles and mods extend playtime, but campaign has low replayability."

  • Cooperation
    -4

    "Gameplay is primarily single-player with limited multiplayer and no emphasis on teamwork."

  • Creativity
    1

    "Limited faction choice and campaign linearity restrict creativity, but modding community enhances creative play."

  • Domination
    -2

    "No strong evidence of domination over others; interactions are mostly strategic and respectful."

  • Escapism
    4

    "Players immerse themselves in historical conquests and strategic challenges, escaping real life through gameplay."

  • Expectation
    -4

    "Players engage voluntarily out of interest and personal desire, especially fans of historical strategy."

  • Experimenting
    1

    "Some experimentation with tactics and mods, but campaign structure is fixed and linear."

  • Exploration
    -2

    "Campaign map is small and linear, limiting exploration; historical battles offer set scenarios."

  • Expression
    -3

    "Minimal customization or personalization; players use predefined units and factions."

  • Fantasy
    -4

    "Strong focus on historical realism and accurate representation of Alexander's campaigns."

  • Fellowship
    -3

    "Limited social interaction; multiplayer is weak and community engagement is minimal."

  • Growth
    3

    "Players develop strategic and tactical skills through challenging campaign and battles."

  • Health
    -5

    "No physical activity involved; typical sedentary gameplay."

  • Idle
    -3

    "Requires focused attention during battles and campaign; not suited for casual or background play."

  • Intimacy
    -4

    "Minimal social or emotional connections; gameplay is largely solitary."

  • Leadership
    4

    "Players lead armies and make strategic decisions as Alexander, embodying leadership roles."

  • Progression
    3

    "Campaign progression involves conquering regions and managing armies, though limited to one faction."

  • Relaxation
    -2

    "Campaign time pressure and challenging AI create tension rather than relaxation."

  • Sensation
    2

    "Historical battles and music provide engaging sensory experience, though graphics are dated."

  • Status
    -3

    "Little emphasis on social recognition or status within the game community."

  • Story
    4

    "Strong narrative focus on Alexander's historical campaign with voiceovers and cutscenes."

  • Strategy
    5

    "High strategic and tactical challenge requiring planning, resource management, and battlefield tactics."

  • Thrill
    3

    "Time limit and risk of losing Alexander add suspense and thrill to gameplay."

  • Value
    3

    "Affordable price and inclusion in bundles provide good value; some players note limited content."

  • Violence
    4

    "Combat and destruction are central gameplay elements with large-scale battles."

  • Survival
    3

    "Players must avoid losing Alexander and manage threats to survive and complete objectives."

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    Last update: 06/03/2026