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Through Abandoned: The Underground City

PC (Microsoft Windows) • 2015

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Quick resume

It’s the first game of Through Abandoned series, classical point and click game. You try to find your twin-brother who disappeared in a huge and mysterious place called Abandoned.

Global score

81/100

Genres

Adventure, Casual, Indie, Point-and-click

Pros

  • Engaging puzzles
  • Atmospheric art and music
  • Low price
  • Short and accessible gameplay
  • Interesting mysterious setting

Cons

  • Very short length
  • Some minor bugs and glitches
  • Minimal story development
  • Repetitive navigation
  • Lack of hints or guidance

Motivations

  • Autonomy
    4

    "Players freely explore environments and solve puzzles at their own pace with multiple approaches to item usage."

  • Competence
    3

    "Puzzles require logical thinking and observation, providing moderate challenge and rewarding problem solving."

  • Competition
    -4

    "No competitive elements; focus is on personal puzzle solving without comparison to others."

  • Continuation
    2

    "Some players express desire to continue with sequels and explore more, though the game itself is short."

  • Cooperation
    -5

    "Single-player experience with no multiplayer or cooperative gameplay."

  • Creativity
    2

    "Players combine items and experiment with puzzle solutions, though within predefined game structures."

  • Domination
    -5

    "No elements of exerting control or superiority over others; purely individual experience."

  • Escapism
    3

    "Atmospheric and immersive world provides distraction and escape from reality."

  • Expectation
    -4

    "Players engage voluntarily out of interest in puzzles and exploration, not obligation."

  • Experimenting
    3

    "Encourages trying different puzzle solutions and exploring environments for secrets."

  • Exploration
    3

    "Players explore multiple interconnected areas and uncover hidden secrets and story elements."

  • Expression
    -5

    "No character customization or self-expression features; fixed presentation."

  • Fantasy
    3

    "Game features a mysterious, otherworldly setting with fantastical elements and lore."

  • Fellowship
    -5

    "No social or community features; solitary gameplay."

  • Growth
    3

    "Players develop problem-solving skills and learn puzzle mechanics during play."

  • Health
    -5

    "Sedentary gameplay typical of point-and-click adventure games."

  • Idle
    -4

    "Requires focused attention to solve puzzles and progress; not suitable for passive play."

  • Intimacy
    -5

    "No social or emotional relationship-building elements."

  • Leadership
    -5

    "No leadership or group management features; single-player experience."

  • Progression
    3

    "Progression through collecting items, solving puzzles, and unlocking new areas."

  • Relaxation
    2

    "Atmospheric music and art create a calm mood, though some puzzles require mental effort."

  • Sensation
    1

    "Visual and auditory elements provide moderate sensory stimulation appropriate for puzzle games."

  • Status
    -5

    "No social recognition or status systems present."

  • Story
    2

    "Narrative delivered through notes and environmental storytelling, though somewhat minimal and cryptic."

  • Strategy
    3

    "Requires logical reasoning and planning to solve puzzles and progress."

  • Thrill
    0

    "Game atmosphere is mysterious but lacks strong suspense or risk elements."

  • Value
    4

    "Low price and short length considered good value by many players."

  • Violence
    -5

    "No combat or destructive gameplay; focus on exploration and puzzle solving."

  • Survival
    -5

    "No survival or threat avoidance mechanics; stable environment."

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    Last update: 06/03/2026