A Raven Monologue similar games & best alternatives
A Raven Monologue
2018
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Quick resume
A Raven Monologue is a short experimental silent story about a raven that does not know how to croak and his relationship with the people in the town.
Global score
94/100
Genres
Casual, Indie, Free To Play, Visual Novel
Pros
- Beautiful hand-drawn art
- Haunting and fitting soundtrack
- Deep, symbolic storytelling
- Short and free experience
- Open to personal interpretation
Cons
- Minimal interaction and gameplay
- Very short duration
- Lack of explicit narrative clarity
- No replay incentives beyond interpretation
- Not a traditional game
Motivations
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Autonomy2
"Player controls the pace of advancing or reversing the story, but interaction is limited to clicking arrows."
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Competence-3
"Gameplay is minimal and predictable, involving only simple navigation without skill challenges."
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Competition-5
"No competitive elements or comparison to others; experience is solitary and personal."
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Continuation1
"Some players replay to explore interpretations, but overall short and limited engagement time."
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Cooperation-5
"Entirely single-player experience with no cooperative or social gameplay."
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Creativity3
"Open to player interpretation and emotional projection, but no creation or modification mechanics."
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Domination-5
"No elements of control or superiority over others; experience is equal and introspective."
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Escapism4
"Players use the game as a reflective, emotional escape from real life, engaging with deep themes."
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Expectation-4
"Players engage voluntarily for personal interest and emotional experience, not obligation."
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Experimenting3
"The game is experimental in storytelling and presentation, encouraging new ways to interpret narrative."
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Exploration2
"Players explore the story by navigating forward and backward through frames, discovering meaning."
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Expression-2
"No customization or personalization; presentation is fixed and standardized."
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Fantasy3
"Features a fictional anthropomorphic raven and symbolic, surreal storytelling."
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Fellowship-4
"Experience is solitary with minimal social interaction or community involvement."
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Growth2
"Players reflect and gain emotional insight, though no explicit skill or knowledge acquisition."
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Health-5
"Sedentary experience with no physical activity or health-related gameplay."
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Idle-4
"Requires focused attention during short play; no background or idle gameplay elements."
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Intimacy1
"Emotional connection to story and themes, but no direct social or relational interactions."
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Leadership-5
"No leadership or group management roles; purely individual experience."
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Progression1
"Narrative progression occurs, but no accumulation of items or upgrades in traditional sense."
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Relaxation4
"Calming music and art create a relaxing, contemplative atmosphere."
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Sensation3
"Visual and auditory aesthetics provide emotional and sensory stimulation."
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Status-5
"No social recognition or status systems present."
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Story5
"Strong narrative focus with emotional and symbolic storytelling."
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Strategy-5
"No strategic or problem-solving gameplay elements."
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Thrill-4
"No suspense or risk; experience is calm and predictable."
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Value5
"Highly praised for emotional impact and artistic value despite short length and free price."
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Violence-5
"No violence or destructive gameplay; focus on peaceful narrative."
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Survival-5
"No survival or threat avoidance mechanics; stable and safe environment."
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Last update: 06/03/2026