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Harvester

PC (Microsoft Windows) • 2014

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Quick resume

A strange and twisted world...Harvester! The most violent adventure game of all time comes to Steam!

Global score

91/100

Genres

Adventure, Indie

Pros

  • Unique and disturbing story
  • Strong narrative and atmosphere
  • Freedom of choice and exploration
  • Cult classic with dark humor
  • Engaging fmv and voice acting

Cons

  • Clunky and luck-based combat
  • Obscure and frustrating puzzles
  • Dated graphics and interface
  • Some bugs and technical issues
  • Not suitable for sensitive players

Motivations

  • Autonomy
    4

    "Players have significant freedom to explore the town, choose dialogue options, and decide violent or non-violent actions, influencing multiple endings."

  • Competence
    1

    "The game involves puzzle solving and combat, but combat is clunky and partly luck-based; puzzles can be obscure but require skill and trial."

  • Competition
    -5

    "No evidence of competitive elements; gameplay is single-player and focused on personal exploration and story progression."

  • Continuation
    2

    "Cult following and intriguing story motivate continued play, but frustrating puzzles and clunky combat may limit long habitual play."

  • Cooperation
    -5

    "Entirely single-player experience with no cooperative or multiplayer elements."

  • Creativity
    3

    "Players can experiment with dialogue choices, actions, and multiple endings; the game encourages unconventional solutions and exploration."

  • Domination
    -3

    "No evidence of exerting control over other players; interactions are with NPCs without power dynamics typical of domination."

  • Escapism
    4

    "Players use the game as a dark, surreal escape from reality, immersing in bizarre and disturbing narrative and atmosphere."

  • Expectation
    -4

    "Players engage voluntarily out of personal interest in the unique story and style; no obligation or external pressure noted."

  • Experimenting
    3

    "The game encourages trying different dialogue options, exploring the town freely, and experimenting with violent or non-violent actions."

  • Exploration
    4

    "Players explore a detailed town with many locations and characters, uncovering secrets and progressing through a nonlinear narrative."

  • Expression
    -4

    "No character customization or player-driven aesthetic expression; presentation is fixed and standardized."

  • Fantasy
    3

    "The game features surreal, bizarre, and horror elements with a fictional narrative set in a twisted 1950s town."

  • Fellowship
    -5

    "No social or community features; gameplay is solitary and focused on individual experience."

  • Growth
    2

    "Players learn puzzle solutions and develop understanding of the story and mechanics, though some puzzles are obscure."

  • Health
    -5

    "No physical activity involved; gameplay is sedentary with no health or exercise elements."

  • Idle
    -3

    "Requires focused attention to solve puzzles and progress; not designed for casual or background play."

  • Intimacy
    -4

    "Interactions are limited to scripted NPC dialogues with no emotional or social bonding beyond the narrative."

  • Leadership
    -5

    "No leadership or group management elements; player acts independently without guiding others."

  • Progression
    2

    "Players collect items and complete tasks to advance the story and unlock endings, showing some progression."

  • Relaxation
    -2

    "The game’s dark themes, disturbing content, and challenging puzzles create tension rather than relaxation."

  • Sensation
    3

    "The game provides strong sensory stimulation through gore, FMV cutscenes, and unsettling atmosphere."

  • Status
    -5

    "No social recognition or status systems; achievements and progress are personal and not publicly displayed."

  • Story
    5

    "Strong narrative focus with complex, disturbing story, multiple endings, and rich character interactions."

  • Strategy
    2

    "Requires puzzle solving and some planning, though combat is simplistic and sometimes luck-based."

  • Thrill
    3

    "The game’s horror elements, unpredictable events, and potential for sudden death create suspense and thrill."

  • Value
    3

    "Considered a cult classic with unique content and story, offering good value especially at discounted prices."

  • Violence
    5

    "The game features explicit, graphic violence, gore, and the ability to kill many NPCs in various ways."

  • Survival
    2

    "Players must manage health and avoid death traps, especially in combat sections, adding survival challenge."

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    Last update: 06/03/2026