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Hello Neighbor Alpha 3

PC (Microsoft Windows) • 2019

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Quick resume

Alpha 3 of Hello Neighbor brought the first iteration of the large house. Hello Neighbor is a stealth horror game about sneaking into your creepy Neighbor's house.

Global score

75/100

Genres

Adventure, Indie, Strategy

Pros

  • Intriguing large, complex house design
  • Strong atmosphere and suspense
  • Encourages exploration and experimentation
  • Challenging puzzles and stealth gameplay
  • Free to play

Cons

  • Always night time makes visibility difficult
  • Neighbor ai is buggy and inconsistent
  • Physics and parkour mechanics are janky
  • Frequent glitches and softlocks
  • Some puzzles are frustrating or unclear

Motivations

  • Autonomy
    4

    "Players can experiment with different approaches to stealth and puzzle solving, encouraged to explore and try various tactics."

  • Competence
    3

    "The game offers challenging puzzles and parkour elements that require skill and practice, though some bugs and AI issues reduce the sense of mastery."

  • Competition
    -4

    "Focus is on individual stealth and puzzle solving without competitive or ranked elements."

  • Continuation
    2

    "Some players replay the alpha multiple times for nostalgia and exploration despite bugs and frustrations."

  • Cooperation
    -5

    "Entirely single-player experience with no cooperative gameplay."

  • Creativity
    4

    "Players creatively stack boxes, experiment with environmental interactions, and explore secrets in a sandbox-like house."

  • Domination
    -5

    "No elements of exerting control over others; gameplay is about evasion and puzzle solving."

  • Escapism
    4

    "Dark, surreal atmosphere and psychological suspense provide a strong escape from reality."

  • Expectation
    -4

    "Players engage voluntarily out of curiosity and interest rather than obligation."

  • Experimenting
    4

    "Encourages trying new strategies, exploring the large, complex house, and testing AI behavior."

  • Exploration
    5

    "Core motivation is discovering new areas, secrets, and hidden puzzles in the sprawling house."

  • Expression
    -3

    "Limited customization or personalization; focus is on gameplay rather than avatar or environment expression."

  • Fantasy
    4

    "Surreal, dreamlike setting with exaggerated architecture and mysterious narrative elements."

  • Fellowship
    -5

    "No social or community features; strictly solo play."

  • Growth
    3

    "Players develop stealth skills, puzzle solving abilities, and learn AI patterns over time."

  • Health
    -5

    "No physical activity or health-related gameplay elements."

  • Idle
    -4

    "Requires focused attention and continuous engagement due to stealth and puzzle challenges."

  • Intimacy
    -5

    "No social or emotional relationship-building features."

  • Leadership
    -5

    "No leadership or group management elements."

  • Progression
    3

    "Players collect keys, keycards, and tools to unlock new areas and advance."

  • Relaxation
    -2

    "Tense atmosphere with suspense and occasional frustration; not primarily relaxing."

  • Sensation
    3

    "Atmospheric visuals, eerie sound design, and suspenseful moments provide sensory stimulation."

  • Status
    -5

    "No social recognition or status systems."

  • Story
    3

    "Environmental storytelling and mystery elements hint at a narrative beyond the surface."

  • Strategy
    4

    "Requires planning, problem solving, and adapting tactics to AI behavior and puzzles."

  • Thrill
    4

    "Stealth horror elements create suspense, tension, and adrenaline during chases."

  • Value
    4

    "Free alpha with substantial content and replay value despite bugs."

  • Violence
    -3

    "Minimal combat; focus is on stealth and avoidance rather than destruction."

  • Survival
    3

    "Players must avoid detection and capture, managing risks and threats."

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    Last update: 06/03/2026