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Samorost 3

iOS, Android, PC (Microsoft Windows), Mac • 2016

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Quick resume

Samorost 3 is an exploration adventure and puzzle game from the award-winning creators of Machinarium and Botanicula. Travel across space to nine unique worlds teeming with colorful challenges, creatures and surprises to discover, brought to life with beautiful artwork, sound and music.

Global score

94/100

Genres

Adventure, Casual, Indie, Point-and-click, Puzzle

Pros

  • Unique and beautiful art style
  • Immersive and original soundtrack
  • Creative and varied puzzles
  • Relaxing and atmospheric experience
  • Non-linear exploration with collectibles

Cons

  • Short gameplay length
  • Some puzzles can be vague or frustrating
  • Slow pacing may not suit all players
  • Lack of replay value beyond achievements
  • Price considered high by some

Motivations

  • Autonomy
    4

    "Players freely explore multiple planets and solve puzzles at their own pace with non-linear progression and optional achievements."

  • Competence
    3

    "Puzzles vary from easy to moderately challenging, requiring logical thinking and musical perception, with an in-game hint system to support players."

  • Competition
    -4

    "Focus is on personal exploration and puzzle solving without any competitive or ranked elements."

  • Continuation
    3

    "Players often revisit locations post-completion to find collectibles and achievements, indicating habitual engagement."

  • Cooperation
    -5

    "Single-player experience with no multiplayer or cooperative gameplay."

  • Creativity
    5

    "Highly creative world design, unique art style combining photo collage and hand-drawn elements, and musical puzzle mechanics."

  • Domination
    -5

    "No elements of dominance or power over others; interactions are peaceful and exploratory."

  • Escapism
    5

    "Strong escapism through surreal, fantastical worlds, relaxing atmosphere, and immersive audiovisual experience."

  • Expectation
    -5

    "Players engage voluntarily out of intrinsic interest and appreciation for art and puzzles."

  • Experimenting
    3

    "Encourages exploration and experimentation with interactive objects and musical puzzles."

  • Exploration
    4

    "Exploration of multiple unique planets and environments with many interactive elements and secrets."

  • Expression
    2

    "Limited character customization, but players express themselves through interaction with the environment and music."

  • Fantasy
    5

    "Strong fantasy elements with surreal, imaginative worlds and whimsical characters."

  • Fellowship
    -5

    "Primarily a solitary experience with minimal social interaction."

  • Growth
    2

    "Players develop puzzle-solving skills and musical perception, though learning curve is gentle."

  • Health
    -5

    "Sedentary gameplay typical of point-and-click adventure games."

  • Idle
    -3

    "Requires focused attention to solve puzzles and explore; not designed for background play."

  • Intimacy
    -4

    "Minimal social or emotional connections; interactions are with game world rather than other players."

  • Leadership
    -5

    "No leadership or group management elements; single-player narrative."

  • Progression
    3

    "Progression through unlocking new planets, solving puzzles, and collecting achievements."

  • Relaxation
    5

    "Calming, meditative experience with soothing music and gentle pacing."

  • Sensation
    4

    "Rich audiovisual stimulation with unique sound design and vibrant visuals."

  • Status
    -5

    "No social status or recognition mechanics present."

  • Story
    3

    "Light narrative delivered through visual storytelling and environmental cues without dialogue."

  • Strategy
    2

    "Puzzles require some logical thinking and planning but are generally straightforward."

  • Thrill
    -3

    "Low suspense or risk; experience is relaxing rather than thrilling."

  • Value
    2

    "Generally considered worth the price for art and experience, though some mention short length."

  • Violence
    -5

    "Non-violent gameplay focused on exploration and puzzle solving."

  • Survival
    -5

    "No survival or threat avoidance mechanics; stable and safe game environment."

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    Last update: 06/03/2026