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Tyranny

Mac, PC (Microsoft Windows), Linux • 2016

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Quick resume

Experience a story-driven RPG where your choices mean all the difference in the world.

Global score

87/100

Genres

Adventure, Role-playing (RPG), Strategy, Real Time Strategy (RTS)

Pros

  • Unique villain-centric story
  • Meaningful player choices
  • Deep spellcrafting system
  • Rich worldbuilding and lore
  • High replayability

Cons

  • Combat can be repetitive or unbalanced
  • Game feels short and somewhat unfinished
  • Some ui and inventory management issues
  • Limited voice acting
  • Bugs and quest glitches reported

Motivations

  • Autonomy
    4

    "Players have significant control over their choices and decisions shaping the world and story, though some preset conditions limit deviation."

  • Competence
    3

    "Combat and skill systems provide meaningful challenges and progression, though some find combat repetitive or unbalanced."

  • Competition
    -3

    "Focus is on personal story progression and choices rather than competing against others."

  • Continuation
    4

    "High replayability with multiple story paths encourages repeated playthroughs."

  • Cooperation
    1

    "Party-based gameplay with companions involves some teamwork, but mostly single-player focus."

  • Creativity
    4

    "Unique spellcrafting system and character builds allow creative customization."

  • Domination
    3

    "Narrative centers on exerting power and authority over factions and characters."

  • Escapism
    4

    "Immersive dark fantasy setting offers strong escape from real life."

  • Expectation
    -4

    "Players engage voluntarily out of intrinsic interest and enjoyment."

  • Experimenting
    3

    "Multiple paths and spell combinations encourage trying new approaches."

  • Exploration
    2

    "Exploration of a richly detailed world with some hidden secrets, though world is somewhat constrained."

  • Expression
    3

    "Character customization and spell creation support player expression."

  • Fantasy
    5

    "Strongly imaginative dark fantasy setting with supernatural elements."

  • Fellowship
    -2

    "Primarily single-player experience with limited social interaction."

  • Growth
    3

    "Skill progression and character development provide learning and growth."

  • Health
    -4

    "Typical sedentary gameplay with no physical activity elements."

  • Idle
    -3

    "Requires focused attention during combat and story progression."

  • Intimacy
    -3

    "Limited emotional or close social connections; no romance options."

  • Leadership
    3

    "Player leads party and influences factions, exercising authority."

  • Progression
    4

    "Character leveling, item acquisition, and tower upgrades drive progression."

  • Relaxation
    1

    "Some players find story and exploration relaxing, others find combat tense."

  • Sensation
    2

    "Visuals and audio create atmospheric sensory engagement."

  • Status
    1

    "Recognition mostly within game world; limited external social status."

  • Story
    5

    "Narrative immersion and branching storylines are core strengths."

  • Strategy
    3

    "Combat and faction management require planning and problem solving."

  • Thrill
    2

    "Some suspense and tension in combat and story decisions."

  • Value
    3

    "Good perceived value especially with replayability and story depth."

  • Violence
    3

    "Combat and destructive actions are prominent gameplay elements."

  • Survival
    2

    "Combat and resource management involve threat avoidance and staying alive."

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    Last update: 06/03/2026