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The Saboteur™

PC (Microsoft Windows), Xbox 360, PlayStation 3 • 2024

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Quick resume

This open-world action thriller takes you through the seedy streets of Paris as you seek to undermine the German authority and lead a rebellion. Fight across rooftops and through dangerous alleys, and operate a wide variety of vehicles as you navigate your terrain.

Global score

91/100

Genres

Action, Adventure, Shooter, Role-playing (RPG), Tactical

Similar games

    Pros

    • Unique black-and-white to color visual style
    • Engaging open world wwii paris setting
    • Freedom in mission approach and exploration
    • Strong nostalgic appeal and story
    • Runs well on modern systems and steam deck

    Cons

    • Clunky controls and inconsistent ai
    • No achievements or multiplayer
    • Some bugs and technical issues
    • Stealth mechanics can be frustrating
    • Outdated graphics and mechanics

    Analysis

    A very typical example of its motivational profile. Motivations that often define this kind of title include Fellowship, Cooperation, Leadership, Violence. Here, the score leans higher than usual among comparable games on Violence, Story. It leans lower than usual among comparable games on Competence.

    How to use the graph
    Similar games map

    Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

    • Larger dot with a light outline: the game you are viewing.
    • Colour: groups of games with comparable motivation patterns (statistical clusters).
    • Hover a dot to see the game name; click to open its page.
    • Scroll or double-click the chart to zoom out and see more games.

    Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.

    Motivations

    • Autonomy
      4

      "Open world gameplay with freedom to choose approach, missions, and exploration paths"

    • Competence
      2

      "Requires skill in stealth, parkour, and combat but some mechanics are clunky and AI inconsistent"

    • Competition
      -4

      "Focus on single-player experience without competitive or ranked multiplayer elements"

    • Continuation
      3

      "Players report long playtimes and repeated playthroughs, indicating sustained engagement"

    • Cooperation
      -5

      "Entirely single-player with no multiplayer or cooperative gameplay"

    • Creativity
      3

      "Players can approach missions with stealth, combat, or sabotage in multiple ways; open world encourages experimentation"

    • Domination
      -5

      "No multiplayer or PvP, no exertion of control over other players"

    • Escapism
      4

      "Immersive WWII Paris setting and story provide strong escapism and distraction from real life"

    • Expectation
      -4

      "Players buy and play out of personal interest and nostalgia, not obligation"

    • Experimenting
      3

      "Open world and mission design encourage trying different tactics and exploration"

    • Exploration
      4

      "Large open world with many areas to liberate and secrets to discover"

    • Expression
      2

      "Some character customization and disguise mechanics allow limited self-expression"

    • Fantasy
      3

      "Stylized noir WWII setting with exaggerated characters and pulp fiction elements"

    • Fellowship
      -5

      "Single-player only, no social or community gameplay features"

    • Growth
      3

      "Players develop skills and unlock upgrades through gameplay progression"

    • Health
      -5

      "Traditional sedentary gameplay with no physical activity elements"

    • Idle
      -3

      "Requires active engagement; some players note need for focus due to AI and mission challenges"

    • Intimacy
      -5

      "No social or emotional relationship building with other players"

    • Leadership
      -4

      "No leadership roles; player acts independently without managing others"

    • Progression
      4

      "Collecting contraband, unlocking upgrades, and liberating areas provide strong progression"

    • Relaxation
      1

      "Some players find it relaxing and nostalgic, but others note tension from stealth and combat"

    • Sensation
      3

      "Stylized visuals, music, and explosive action provide sensory stimulation and excitement"

    • Status
      -5

      "No social status or recognition systems present"

    • Story
      4

      "Engaging narrative with characters, revenge plot, and historical setting"

    • Strategy
      3

      "Players plan stealth, sabotage, and combat tactics to complete missions"

    • Thrill
      3

      "Action sequences, chases, and stealth detection create suspense and excitement"

    • Value
      4

      "Highly praised for value, especially at low price and no extra launcher required"

    • Violence
      4

      "Gameplay centers on combat, sabotage, and destruction of Nazi forces and equipment"

    • Survival
      2

      "Players must avoid detection and survive enemy encounters, though difficulty is moderate"

    Last update: 29/04/2026