The Wizards - Dark Times: Brotherhood similar games & best alternatives
The Wizards - Dark Times: Brotherhood
2020
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Quick resume
Face the end of the world in the sequel to The Wizards. The critically acclaimed VR spellcaster returns with a gesture-based system, challenging enemies, grand adventure, and the ever-witty narrator.
Global score
71/100
Genres
Action, Adventure, Role-playing (RPG)
Similar games
Pros
- Immersive gesture-based spellcasting
- Beautiful and varied fantasy environments
- Satisfying and creative combat mechanics
- Cooperative multiplayer modes
- Engaging vr wizard fantasy experience
Cons
- Short main story length
- Some bugs and performance issues
- Limited enemy variety and ai
- Linear level design with few secrets
- Occasional spellcasting recognition problems
Analysis
Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Cooperation, Fellowship, Intimacy, Leadership. It leans lower than usual among comparable games on Intimacy, Leadership, Value.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Motivations
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Autonomy4
"Players have freedom to choose spells and casting styles with gesture-based controls, allowing personal decision-making in combat."
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Competence3
"The game offers skill-based spell casting and combat challenges, though some players find spells occasionally unreliable and combat somewhat repetitive."
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Competition-3
"Focus is mainly on single-player campaign and cooperative multiplayer modes without ranked or leaderboard competition."
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Continuation2
"Players report enjoying multiple playthroughs with New Game+ and arena modes, though the main story is short and some lose interest after completion."
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Cooperation3
"Includes cooperative multiplayer modes and arena battles that encourage teamwork, though player base is small."
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Creativity4
"Gesture-based spell casting and combining spells allow creative combat strategies and player expression."
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Domination-4
"Interactions emphasize shared combat and cooperative play rather than exerting control or superiority over others."
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Escapism5
"Strong fantasy immersion and satisfying spellcasting provide an effective escape from real life."
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Expectation-4
"Players engage voluntarily out of intrinsic interest and enjoyment of the wizard fantasy and VR mechanics."
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Experimenting4
"Players experiment with various spell combinations and gestures to find effective combat tactics."
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Exploration2
"Levels offer some variety and discovery, but are mostly linear with limited secrets."
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Expression3
"Players can customize spell colors and express themselves through spellcasting style."
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Fantasy5
"Strong fantasy theme with magic, mythical creatures, and wizardry immersion."
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Fellowship2
"Some community interaction through multiplayer modes, but many players experience it solo."
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Growth2
"Players develop skill in gesture casting and combat tactics, though limited RPG progression."
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HealthInsufficient data
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Idle-3
"Requires active attention and focus on spellcasting and combat; not a casual or background game."
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Intimacy-4
"Social interactions are limited to cooperative gameplay with little emphasis on close relationships."
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LeadershipInsufficient data
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Progression2
"Players unlock new spells and modes like New Game+ but lack deep item or upgrade systems."
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Relaxation2
"Some players find the spellcasting satisfying and immersive, though combat can be tense and challenging."
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Sensation4
"Visual and auditory spell effects and environments provide strong sensory stimulation and excitement."
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Status-3
"Game focuses on personal experience rather than social recognition or status."
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Story1
"Story is simple and linear, providing some narrative context but not a major focus."
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Strategy3
"Combat requires tactical use of spells and adapting to enemy weaknesses."
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Thrill2
"Combat and spellcasting provide moments of excitement and tension, though difficulty is moderate."
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Value0
"Mixed player opinions on value; some praise uniqueness and fun, others note short length and bugs."
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Violence3
"Combat involves defeating enemies with destructive spells and magical attacks."
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Survival1
"Players manage health and avoid enemy attacks, but game is generally forgiving and low risk."
Last update: 29/04/2026