Full Throttle Remastered similar games & best alternatives

Full Throttle Remastered

Mac, PlayStation 4, PC (Microsoft Windows), Linux, Xbox One, PlayStation Vita, iOS • 2017

Should you play it?

Originally released by LucasArts in 1995, Full Throttle is a classic graphic adventure game from industry legend Tim Schafer, telling the story of Ben Throttle; butt-kicking leader of biker gang the Polecats, who gets caught up in a tale of Motorcycles, Mayhem and Murder.

What works
  • Faithful remaster with option to switch to original graphics
  • Engaging narrative and memorable characters
  • Excellent voice acting and soundtrack
  • Accessible puzzles with humor
  • Nostalgic appeal for fans of classic lucasarts adventures
Things to keep in mind
  • Short game length
  • Some clunky and frustrating action sequences
  • Lack of russian localization in remaster
  • Minor bugs and occasional crashes reported
  • Limited replayability beyond nostalgia

What to play next

Similar games, hidden gems, and fresh directions from this game.

Top picks

Games that feel the closest overall

  • Gabriel Knight: Sins of the Fathers 20th Anniversary Edition

  • The Dark Rites of Arkham

  • Strangeland

  • Batman: The Enemy Within - The Telltale Series

  • Black Mirror II

  • Quest for Glory 1-5

  • The Procession to Calvary

  • Sanitarium

  • Toonstruck

Hidden Gems

Less popular games with surprisingly high similarity

  • The Dark Rites of Arkham

  • Strangeland

  • Black Mirror II

If you liked…

Recommendations by what you enjoyed most

Similarity map

Explore nearby similar games and see why they’re close.

How to use the graph
Similarity map

Each dot is a game. They are arranged from the same motivation profile as in the “Why this game works” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

  • Purple star: this page’s game — everything on the map is relative to it.
  • Coloured chips: click to highlight games that mainly differ on that motivation; click again to reset.
  • Dotted line: link between this page’s game and the one selected for comparison.
  • Hover a dot for a screenshot preview, score, and top score gaps; click to compare in the panel on the right.
  • Scroll or double-click the chart to zoom out and see more games.

Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers (hidden on purpose).

Full Throttle Remastered: Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Survival, Violence, Competition, Thrill. Here, the score leans higher than usual among comparable games on Leadership, Violence. It leans lower than usual among comparable games on Intimacy.

Why this game works

A motivational profile of the game, with the closest similar game for each player motivation.

  • Autonomy

    Game with the same Autonomy vibe

    4

    "Players direct their own actions in a classic point-and-click adventure style with freedom to explore, interact, and solve puzzles."

    Capsule for Broken Sword: Director's Cut (2009) Broken Sword: Director's Cut (2009)

    "Players direct Ben's actions freely in a point-and-click adventure with multiple interaction options and puzzle solving."

  • Competence

    Game with the same Competence vibe

    3

    "Puzzles require logical thinking and problem solving, though generally not very difficult, providing a sense of skillful progression."

    Capsule for Toonstruck Toonstruck

    "Puzzles require logical thinking and some skill, though generally accessible and not overly difficult."

  • Competition

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    "Focus is on single-player narrative experience without competitive elements or leaderboards."

    Capsule for Aviary Attorney Aviary Attorney

    "Focus is on single-player narrative experience without competitive elements or leaderboards."

  • Continuation

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    "Short game length but players often replay for nostalgia, exploration, and to experience different modes."

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    "Short game length but strong nostalgia and engaging story encourage replay and extended play sessions."

  • Cooperation

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    "Entirely single-player with no cooperative or multiplayer features."

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  • Creativity

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    3

    "Players creatively solve puzzles using item combinations and explore a unique, quirky world with imaginative characters."

    Capsule for The Next BIG Thing The Next BIG Thing

    "Players creatively solve puzzles using various verbs and item combinations in an imaginative world."

  • Domination

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    -5

    "No social dominance or power over others; interactions are story-driven and equal."

    Capsule for DRAMAtical Murder DRAMAtical Murder

    "No social dominance or power over others; interactions are story-driven and non-competitive."

  • Escapism

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    "Strong escapism through immersive storytelling and emotional engagement with fictional characters."

    Capsule for Higurashi When They Cry Hou - Ch.3 Tatarigoroshi Higurashi When They Cry Hou - Ch.3 Tatarigoroshi

    "Strong escapism through immersive narrative, unique setting, and engaging characters."

  • Expectation

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    "Players engage voluntarily driven by interest and nostalgia, not obligation or external pressure."

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    "Players engage voluntarily driven by nostalgia and interest, not obligation or external pressure."

  • Experimenting

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    "Encourages trying different verbs and item combinations to solve puzzles, supporting experimentation."

    Capsule for Beyond The Edge Of Owlsgard Beyond The Edge Of Owlsgard

    "Encourages trying different interaction verbs and puzzle solutions, with some trial and error."

  • Exploration

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    "Players explore detailed environments and uncover story elements, though within mostly linear paths."

    Capsule for The Beast Inside The Beast Inside

    "Players explore various locations and environments, though within a linear narrative path."

  • Expression

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    "Limited character customization; focus is on narrative and fixed character presentation."

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    "Limited character customization; focus is on story and fixed character presentation."

  • Fantasy

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    "Set in a dieselpunk sci-fi world with anthropomorphic characters and a dark, imaginative storyline."

    Capsule for Sine Mora Sine Mora

    "Fictional dieselpunk setting with exaggerated characters and cinematic storytelling."

  • Fellowship

    Game with the same Fellowship vibe

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    "No social or community features; purely individual experience."

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  • Growth

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    "Players develop problem-solving skills and learn puzzle mechanics throughout gameplay."

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    "Players develop problem-solving skills and learn puzzle solutions during gameplay."

  • Health

    Game with the same Health vibe

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    "Sedentary gameplay typical of point-and-click adventures."

    Capsule for Deponia: The Complete Journey Deponia: The Complete Journey

    "Sedentary gameplay typical of point-and-click adventures."

  • Idle

    Game with the same Idle vibe

    -4

    "Requires focused attention on puzzles and story progression, not suited for passive or background play."

    Capsule for Nancy Drew®: Ghost of Thornton Hall Nancy Drew®: Ghost of Thornton Hall

    "Requires focused attention on puzzles and story; not suited for passive or background play."

  • Intimacy

    Game with the same Intimacy vibe

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    "Minimal social interaction; no formation of relationships or emotional sharing with others."

    Capsule for The Long Reach The Long Reach

    "Minimal social interaction; no relationship-building mechanics."

  • Leadership

    Game with the same Leadership vibe

    3

    "Player leads and manages a party of characters, making strategic decisions in combat and story progression."

    Capsule for The Legend of Heroes: Trails to Azure The Legend of Heroes: Trails to Azure

    "Player leads protagonist Ben through story and decisions, embodying a gang leader role."

  • Progression

    Game with the same Progression vibe

    2

    "Progression through story and puzzle completion with inventory item acquisition."

    Capsule for The Gallery - Episode 1: Call of the Starseed The Gallery - Episode 1: Call of the Starseed

    "Progression through story and puzzle completion with some item acquisition."

  • Relaxation

    Game with the same Relaxation vibe

    3

    "Generally calm pacing with moments of tension; suitable for relaxed play sessions."

    Capsule for Kathy Rain Kathy Rain

    "Generally relaxed pacing with moments of tension in action sequences."

  • Sensation

    Game with the same Sensation vibe

    3

    "Enjoyable audiovisual presentation with improved graphics and memorable soundtrack."

    Capsule for The Legend of Heroes: Trails of Cold Steel III The Legend of Heroes: Trails of Cold Steel III

    "Enjoyable audiovisual presentation with remastered graphics and soundtrack."

  • Status

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    -4

    "No social status or recognition systems present."

    Capsule for Horizon Zero Dawn™ Complete Edition Horizon Zero Dawn™ Complete Edition

    "No social status or recognition systems present."

  • Story

    Game with the same Story vibe

    5

    "Strong narrative focus with engaging characters, cutscenes, and plot development."

    Capsule for Toonstruck Toonstruck

    "Strong narrative focus with cinematic cutscenes and character-driven plot."

  • Strategy

    Game with the same Strategy vibe

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    "Requires logical thinking and problem solving for puzzles; some planning needed to progress."

    Capsule for Hector: Badge of Carnage - Full Series Hector: Badge of Carnage - Full Series

    "Requires some planning and logical thinking to solve puzzles and overcome challenges."

  • Thrill

    Game with the same Thrill vibe

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    "Some suspense and mystery elements create mild thrill, but gameplay is generally controlled and calm."

    Capsule for Blackwell Convergence Blackwell Convergence

    "Some suspense and action sequences provide mild thrill, though mostly controlled gameplay."

  • Value

    Game with the same Value vibe

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    "Good value for fans of classic adventure games and nostalgia."

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    "Good value for fans of classic adventure games and nostalgia; short length noted."

  • Violence

    Game with the same Violence vibe

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    "Contains cartoonish combat with shooting and enemy destruction, but violence is mild and stylized."

    Capsule for Crystal Caves HD Crystal Caves HD

    "Contains combat sequences with fighting on motorcycles, but violence is stylized and limited."

  • Survival

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    "No survival mechanics; low risk environment focused on exploration and puzzles."

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Last update: 01/06/2026