Unforeseen Incidents similar games & best alternatives
Unforeseen Incidents
2018
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Quick resume
Unforeseen Incidents is a classical style interactive mystery set in a beautifully hand-painted world. Join Harper Pendrell and experience a challenging investigation, smart dialog and a rich cast of characters in this thrilling new adventure game.
Global score
88/100
Genres
Adventure, Indie, Puzzle, Point-and-click
Similar games
Pros
- Engaging story and characters
- Logical and satisfying puzzles
- Unique hand-drawn art style
- Excellent voice acting
- Immersive atmosphere
Cons
- Some puzzles can be obscure or frustrating
- Animation and transitions sometimes awkward
- Ending feels rushed to some players
- Inventory management can be clunky
- Lack of replayability beyond achievements
Analysis
Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Survival, Violence, Fellowship, Expression. Here, the score leans higher than usual among comparable games on Survival, Thrill. It leans lower than usual among comparable games on Fantasy.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Motivations
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Autonomy4
"Players control the handyman protagonist freely, solving puzzles with a multi-tool and exploring various locations at their own pace."
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Competence3
"Puzzles are logical and rewarding, requiring skillful observation and deduction, though generally moderate in difficulty."
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Competition-5
"No competitive elements; focus is on solo puzzle solving and story progression."
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Continuation3
"Players report engaging story and puzzles encouraging extended play sessions and replay for achievements."
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Cooperation-5
"Single-player experience with no multiplayer or cooperative gameplay."
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Creativity2
"Players creatively solve puzzles using inventory items and environmental clues, but within a structured narrative."
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Domination-5
"No elements of exerting control or superiority over others; interactions are narrative-driven."
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Escapism4
"Immersive story and atmosphere provide an escape from real life, especially given the pandemic-related themes."
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Expectation-4
"Players engage voluntarily out of interest and enjoyment rather than obligation or external pressure."
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Experimenting2
"Some puzzle experimentation encouraged, but mostly within established adventure game conventions."
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Exploration3
"Players explore diverse hand-drawn environments and uncover story elements and clues."
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Expression-3
"Limited customization; focus is on narrative and puzzle solving rather than avatar or environment personalization."
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Fantasy-2
"Story grounded in a realistic setting with conspiracy and virus outbreak themes, though with some fictional elements."
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Fellowship-5
"Primarily a solitary experience with minimal social interaction."
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Growth3
"Players develop problem-solving skills and learn story details through investigation and puzzle solving."
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Health-5
"Sedentary gameplay typical of point-and-click adventures."
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Idle-4
"Requires focused attention and active puzzle solving rather than idle or background play."
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Intimacy-4
"Limited emotional connection mostly through narrative; no close social relationships formed."
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Leadership-5
"No leadership or group management elements present."
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Progression3
"Players collect and use items to progress through puzzles and story."
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Relaxation3
"Generally a calm, immersive experience with moments of tension balanced by humor and atmosphere."
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Sensation2
"Enjoyable hand-drawn art and atmospheric music provide moderate sensory stimulation."
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Status-5
"No social recognition or status mechanics."
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Story5
"Strong narrative focus with engaging characters, voice acting, and plot development."
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Strategy2
"Puzzles require logical thinking and problem solving but within a straightforward adventure framework."
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Thrill2
"Some suspense and mystery elements create mild tension and intrigue."
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Value3
"Generally considered good value for the quality and length of the experience, especially on sale."
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Violence-4
"Minimal violence; focus on investigation and puzzle solving rather than combat."
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Survival1
"Themes of survival against a deadly virus are present but gameplay is not focused on survival mechanics."
Last update: 29/04/2026