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Hot Brass

PC (Microsoft Windows), Mac • 2021

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Quick resume

As an elite SWAT operator, think fast and put your tactics to the test to master a series of missions and save lives. Summon your team of up to four players in online and local co-op, or hone your skills solo. Don’t just be the best—be the best of the best.

Global score

76/100

Genres

Action, Indie, Strategy, Tactical, Shooter, Real Time Strategy (RTS)

Pros

  • Tactical and realistic police gameplay
  • Strong co-op multiplayer support
  • Responsive controls and sound design
  • Destructible environments
  • Challenging and rewarding mission design

Cons

  • Minimal character customization
  • Lack of ai teammates for solo play
  • Some bugs and performance issues
  • Limited narrative content
  • Small player base affecting online matchmaking

Motivations

  • Autonomy
    4

    "Players have control over tactical decisions, equipment loadouts, and approach styles; can play solo or co-op with flexible strategies."

  • Competence
    4

    "Game requires skillful execution of tactics, precise shooting, and adherence to rules of engagement with feedback on infractions."

  • Competition
    -2

    "Focus is mostly on personal or cooperative play rather than ranked or leaderboard competition; some arcade modes allow PvP but limited."

  • Continuation
    3

    "Players engage in repeated mission attempts and challenges unlocking gear and arcade modes, encouraging habitual play."

  • Cooperation
    4

    "Strong emphasis on co-op multiplayer with up to 4 players; teamwork is encouraged though solo play is possible but harder."

  • Creativity
    2

    "Some creativity in tactical approaches and equipment choices; destructible environments allow alternative entries."

  • Domination
    -3

    "Gameplay encourages restraint and following rules of engagement rather than exerting superiority or aggressive dominance."

  • Escapism
    3

    "Players use the game as a tactical simulation and distraction; immersive but grounded in realistic police scenarios."

  • Expectation
    -4

    "Players engage voluntarily out of interest and enjoyment; no indication of obligation or external pressure."

  • Experimenting
    3

    "Players try different tactics, equipment setups, and approaches to missions and challenges."

  • Exploration
    2

    "Maps have some variability and destructible elements; players explore tactical options though environments are fixed."

  • Expression
    -2

    "Minimal character customization; icon-based representation limits personal expression."

  • Fantasy
    -1

    "Focus on realistic police tactical scenarios rather than imaginative or fictional fantasy."

  • Fellowship
    4

    "Strong community and multiplayer focus; players share experiences and collaborate in missions."

  • Growth
    3

    "Players learn and improve tactical skills, game mechanics, and mission strategies over time."

  • Health
    -4

    "Primarily sedentary gameplay with no physical activity or health-related features."

  • Idle
    -3

    "Requires focused attention and continuous engagement during missions; not suited for passive or background play."

  • Intimacy
    -3

    "Social interactions are mostly functional and tactical; limited emotional or close relationship building."

  • Leadership
    3

    "Players can lead team tactics and coordinate actions, especially in multiplayer co-op."

  • Progression
    3

    "Unlocking gear, weapons, and arcade options through mission challenges provides a sense of progression."

  • Relaxation
    -1

    "Game can be tense and challenging, requiring careful decision-making and precision."

  • Sensation
    2

    "Sound design and visual effects provide satisfying sensory feedback, though art style is minimalist."

  • Status
    -3

    "Little emphasis on social recognition or popularity; achievements are mostly personal or cooperative."

  • Story
    -3

    "Minimal narrative or plot; gameplay focuses on isolated tactical missions without overarching story."

  • Strategy
    5

    "Strong emphasis on tactical planning, problem solving, and strategic execution in missions."

  • Thrill
    3

    "Tense situations and risk of mission failure create suspense and excitement."

  • Value
    3

    "Players perceive good value for time spent due to engaging gameplay and replayability."

  • Violence
    -2

    "Violence is restrained and regulated by rules of engagement; non-lethal options emphasized."

  • Survival
    4

    "Players must avoid failure and stay alive through careful tactics and resource management."

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    Last update: 06/03/2026