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TRIANGLE STRATEGY

PC (Microsoft Windows), Meta Quest 2 • 2022

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Quick resume

A new tactics RPG from the team who brought you the Bravely series and Octopath Traveler. An epic tale, brought to life with stunning HD-2D graphics. Make difficult decisions in this story set against a backdrop of the war-torn continent of Norzelia.

Global score

80/100

Genres

Role-playing (RPG), Simulator, Strategy, Turn-based strategy (TBS), Tactical

Pros

  • Deep and engaging story with meaningful choices
  • Challenging and strategic combat
  • Beautiful hd-2d art style
  • Strong replayability with branching paths and multiple endings
  • Immersive political intrigue and character development

Cons

  • Heavy on dialogue and slow pacing early on
  • Limited character customization and fixed roles
  • Some grinding required for upgrades
  • English voice acting inconsistent
  • Single-player only with minimal social interaction

Motivations

  • Autonomy
    3

    "Players have meaningful choices affecting story paths and party composition, but some decisions are influenced by party votes limiting full player control."

  • Competence
    4

    "Combat is challenging and requires strategic thinking, positioning, and synergy; players receive feedback and can improve through repeated battles."

  • Competition
    -3

    "Focus is on single-player experience with no mention of PvP or leaderboards; gameplay centers on personal progress and story."

  • Continuation
    4

    "Game encourages multiple playthroughs with branching paths and new game+ features; players often replay to see different endings."

  • Cooperation
    -2

    "Gameplay is primarily single-player; cooperation is limited to managing party members rather than multiplayer teamwork."

  • Creativity
    2

    "Players can experiment with different party compositions and strategies, but character roles and upgrades are fixed without class changes."

  • Domination
    -4

    "Interactions emphasize shared decision-making within the party; no evidence of exerting control or superiority over others."

  • Escapism
    4

    "Players engage deeply in a complex fantasy world with political intrigue, providing immersive escape from real life."

  • Expectation
    -4

    "Players engage voluntarily driven by interest in story and gameplay; no indication of obligation or external pressure."

  • Experimenting
    3

    "Game encourages trying different strategies, party setups, and exploring branching story paths."

  • Exploration
    2

    "Limited exploration mostly involves talking to NPCs and finding items; main focus is on story and tactical battles."

  • Expression
    -3

    "Character customization is limited; players use predefined characters with fixed skills and appearance."

  • Fantasy
    3

    "Game features a fantasy setting with magic and political intrigue, though grounded in realistic human conflicts."

  • Fellowship
    -3

    "Experience is focused on single-player narrative and gameplay; social interaction is minimal or absent."

  • Growth
    4

    "Players develop skills and knowledge through strategic combat and story decisions; character progression is meaningful."

  • Health
    -4

    "Game involves sedentary play with no physical activity or health-related features."

  • Idle
    -3

    "Requires focused attention during battles and story; not designed for passive or background play."

  • Intimacy
    -4

    "Social connections are limited to party interactions; no evidence of close emotional relationships or social bonding."

  • Leadership
    3

    "Player leads a party and influences group decisions through persuasion and conviction mechanics."

  • Progression
    4

    "Players accumulate experience, upgrades, and unlock characters; progression is a core gameplay element."

  • Relaxation
    1

    "Game balances challenge and story pacing; some players find it slow due to heavy dialogue but overall engaging."

  • Sensation
    2

    "Visual and auditory presentation is praised; HD-2D art style and soundtrack provide sensory enjoyment."

  • Status
    -4

    "Game focuses on individual experience without social recognition or competitive status."

  • Story
    5

    "Narrative immersion is a major focus with branching plots, character development, and political intrigue."

  • Strategy
    5

    "Mental challenge and problem solving are central; players must plan tactics, positioning, and resource use."

  • Thrill
    2

    "Some suspense and tension arise from difficult battles and story decisions, though overall tone is serious rather than high-adrenaline."

  • Value
    3

    "Players perceive good return on investment through deep story, replayability, and satisfying gameplay."

  • Violence
    3

    "Combat involves tactical battles with attacks and magic; violence is stylized and part of gameplay."

  • Survival
    3

    "Players must overcome threats and manage resources in challenging battles; survival is a gameplay element."

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    Last update: 06/03/2026