Anno 117: Pax Romana similar games & best alternatives
Anno 117: Pax Romana
2025
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Quick resume
Shape the Roman Empire in this genre-defining strategic builder game. Build cities while expanding your influence through Roman provinces. Govern using your economic prowess, diplomatic skills, or military might.
Global score
70/100
Genres
Simulator, Strategy, Real Time Strategy (RTS)
Pros
- Beautiful and detailed graphics
- Engaging city-building and production mechanics
- Innovative diagonal roads and building placement
- Addictive gameplay with long play sessions
- Rich roman atmosphere and setting
Cons
- Campaign is short and ends abruptly
- Multiplayer is buggy and unstable
- Some ui and quality-of-life issues
- Ai opponents sometimes cheat or behave unrealistically
- Use of ai-generated art criticized
Motivations
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Autonomy4
"Players have significant control over city building, production chains, and strategic decisions, including assigning patron gods and managing trade and military."
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Competence4
"The game offers complex production chains, resource management, and strategic planning that challenge player skill and provide feedback on performance."
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Competition-2
"Focus is primarily on single-player city building and sandbox modes; multiplayer exists but is buggy and not the main draw; limited emphasis on ranked or leaderboard competition."
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Continuation4
"Many players report long play sessions, habitual engagement, and repeated playthroughs with city optimization and DLC anticipation."
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Cooperation1
"Multiplayer co-op is available but currently buggy; most player experiences and reviews focus on solo play."
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Creativity4
"Strong emphasis on city design with diagonal roads, building placement, and customization of production layouts."
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Domination-3
"Interactions with AI opponents are mostly balanced with no strong emphasis on exerting dominance; multiplayer is cooperative or independent rather than competitive dominance."
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Escapism4
"Players use the game as a relaxing and immersive escape into a detailed Roman world, often losing track of time."
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Expectation-3
"Players engage out of personal desire and intrinsic interest; some frustration with bugs but overall voluntary and enthusiastic participation."
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Experimenting3
"Players experiment with new mechanics like diagonal roads, patron gods, and production layouts, exploring different strategies."
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Exploration2
"Exploration of different regions (Latium, Albion) and unlocking new tiers; some discovery but limited by current content."
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Expression3
"Players customize city layouts and aesthetics, though some desire more ornaments and building variety."
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Fantasy3
"Set in a stylized Roman Empire with mythological patron gods and historical fiction elements."
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Fellowship0
"Community aspects exist but are limited; most play is solo with minimal social connection."
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Growth3
"Players develop skills in city management, resource optimization, and strategic planning over time."
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Health-5
"Typical sedentary city-builder gameplay with no physical activity component."
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Idle-3
"Requires continuous attention and micromanagement rather than idle or background play."
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Intimacy-4
"Social interactions are minimal and surface-level; no evidence of close relationships formed in-game."
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Leadership2
"Players lead their cities and armies, managing multiple islands and populations, though no multiplayer leadership roles emphasized."
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Progression4
"Strong progression through population tiers, technology trees, and unlocking new buildings and bonuses."
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Relaxation3
"Many players find the game relaxing and immersive despite some micromanagement challenges."
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Sensation3
"Enjoyable visuals, sound design, and animations provide sensory stimulation and aesthetic pleasure."
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Status-2
"Limited social recognition or status elements; achievements exist but social visibility is low."
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Story1
"Campaign exists but is short and considered incomplete; most players focus on sandbox mode."
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Strategy4
"Requires mental challenge in resource management, city planning, and military tactics."
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Thrill1
"Some tension from managing resources and combat, but overall a controlled and steady experience."
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Value3
"Players feel the game offers good value for time spent, with many hours of gameplay and ongoing DLC support."
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Violence-1
"Combat exists but is not the primary focus; more emphasis on constructive city-building."
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Survival2
"Players manage threats and resource scarcity, but the game is generally stable with manageable risks."
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Last update: 06/03/2026