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Wayhaven Chronicles: Book One

PC (Microsoft Windows), Linux, iOS, Mac, Android • 2018

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Quick resume

Your first case as a detective is forcing you to open your eyes to a world bigger than you thought. Or maybe it's better to keep them closed. Seems the supernatural didn’t get the memo that nothing exciting ever happens in the little town of Wayhaven.

Global score

93/100

Genres

Adventure, Indie, Role-playing (RPG)

Pros

  • Engaging and well-written story
  • Deep character development and relationships
  • High replayability with meaningful choices
  • Inclusive character customization
  • Good value for price

Cons

  • Limited detective gameplay depth
  • Some tropey romance elements
  • Linear plot with limited exploration
  • Lack of physical or sensory stimulation
  • Waiting time for sequels

Motivations

  • Autonomy
    4

    "Players can shape the main character's personality, make many dialogue and action choices, and influence relationships, showing strong personal freedom."

  • Competence
    2

    "Some skill elements exist in detective work and stat checks, but overall gameplay focuses more on narrative choices than technical challenges."

  • Competition
    -4

    "The game centers on personal story and relationships without competitive or ranked modes."

  • Continuation
    5

    "Players report multiple playthroughs, long sessions, and strong attachment to characters and story."

  • Cooperation
    3

    "The story involves working with a team (Unit Bravo) and building relationships, emphasizing cooperation."

  • Creativity
    3

    "Players customize the protagonist's traits and choices shape character interactions and story outcomes."

  • Domination
    -4

    "Interactions emphasize mutual respect and shared decision-making rather than control or superiority."

  • Escapism
    5

    "Players use the game as an immersive escape into a supernatural romance narrative, often playing for hours."

  • Expectation
    -5

    "Players engage voluntarily out of personal interest and enjoyment, with no indication of obligation or pressure."

  • Experimenting
    4

    "Multiple branching choices and replayability encourage exploring different story paths and character relationships."

  • Exploration
    2

    "The game offers some discovery of story branches and character perspectives but within a mostly linear setting."

  • Expression
    4

    "Players express themselves through customizing the MC's personality, gender, and romantic preferences."

  • Fantasy
    5

    "Strong urban fantasy setting with vampires and supernatural elements, emphasizing imaginative fiction."

  • Fellowship
    4

    "Players feel part of a community through character relationships and social interactions within Unit Bravo."

  • Growth
    3

    "Players develop their character's personality and relationships, learning about the story and characters over multiple playthroughs."

  • Health
    -5

    "No physical activity or health-related gameplay elements; typical sedentary text-based game."

  • Idle
    -3

    "Requires focused reading and decision-making; not designed for background or idle play."

  • Intimacy
    5

    "Strong focus on forming close emotional and romantic relationships with characters."

  • Leadership
    2

    "Player leads the investigation and interacts with team members, but leadership is balanced with cooperation."

  • Progression
    2

    "Character stats and relationships develop over time, but progression is narrative rather than item-based."

  • Relaxation
    3

    "Players find the story engaging and immersive, with a balance of tension and humor providing flow."

  • Sensation
    -2

    "Text-based with minimal sensory stimulation; emotional engagement is more cognitive than sensory."

  • Status
    -4

    "Focus is on personal narrative and relationships rather than social recognition or popularity."

  • Story
    5

    "Highly praised narrative immersion with strong character development and engaging plot."

  • Strategy
    1

    "Some decision-making and stat management, but mostly straightforward narrative choices without complex planning."

  • Thrill
    2

    "Includes suspenseful and tense moments in the mystery and supernatural plot, but overall controlled experience."

  • Value
    5

    "Players report high satisfaction with content length, replayability, and story quality relative to price."

  • Violence
    -3

    "Violence is present in the story but not emphasized as gameplay; focus is on relationships and narrative."

  • Survival
    1

    "Some elements of threat and danger exist, but the game is more focused on story than survival mechanics."

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    Last update: 06/03/2026