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Elder Sign: Omens

PC (Microsoft Windows), Linux, iOS, Mac, Android • 2013

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Quick resume

Elder Sign: Omens is a digital version of the popular board game by Fantasy Flight Games. Build a team of unique investigators and fight to keep an all-powerful Ancient One from invading our world! Explore museums, oceans, deserts and more for the arcane Elder Signs that will help seal the Ancient One away.

Global score

77/100

Genres

Casual, Indie, Strategy, Card & Board Game, Adventure

Pros

  • Faithful adaptation of board game
  • High replayability with multiple scenarios and characters
  • Strong lovecraftian atmosphere and art
  • Challenging strategic gameplay
  • Good solo experience

Cons

  • No multiplayer or online co-op
  • Heavy reliance on luck can frustrate
  • Interface and tutorial could be improved
  • Lack of achievements and expansions
  • Some consider price high for content

Motivations

  • Autonomy
    4

    "Players choose their own team of investigators and decide strategies, managing resources and abilities to influence outcomes."

  • Competence
    3

    "Game requires strategic thinking and skillful use of abilities to overcome challenges, despite RNG elements."

  • Competition
    -3

    "Single-player focus with no multiplayer or ranked modes; play is against the game rather than other players."

  • Continuation
    4

    "High replayability with multiple scenarios and characters encourages habitual play and repeated sessions."

  • Cooperation
    -4

    "Single-player only; players control all investigators themselves without collaboration."

  • Creativity
    2

    "Players customize team composition and use abilities/items creatively to influence dice outcomes."

  • Domination
    -5

    "No player-vs-player or social dominance elements; cooperative solo play against AI."

  • Escapism
    4

    "Immersive Lovecraftian theme and atmospheric presentation provide escapism and mood."

  • Expectation
    -4

    "Players engage voluntarily for enjoyment and challenge, not out of obligation."

  • Experimenting
    3

    "Players experiment with different investigator combinations and strategies to overcome randomness."

  • Exploration
    2

    "Varied scenarios and randomized adventures provide some discovery, though mostly within fixed settings."

  • Expression
    -3

    "Limited character customization; players select from predefined investigators with fixed abilities."

  • Fantasy
    5

    "Strong Lovecraftian fantasy theme with mythical creatures and supernatural events."

  • Fellowship
    -5

    "Primarily solo play with minimal social interaction or community involvement."

  • Growth
    3

    "Players learn game mechanics, develop strategies, and improve over time despite randomness."

  • Health
    -5

    "Sedentary gameplay typical of board game adaptations with no physical activity."

  • Idle
    -3

    "Requires focused attention during turns; not designed for passive or background play."

  • Intimacy
    -5

    "No social or emotional connections formed through gameplay; solo experience."

  • Leadership
    3

    "Players manage and direct a team of investigators, making strategic decisions for the group."

  • Progression
    3

    "Players collect items, elder signs, and unlock characters, progressing through scenarios."

  • Relaxation
    1

    "Game can be tense and challenging, but also offers moments of flow and satisfaction."

  • Sensation
    2

    "Atmospheric audio and visuals provide sensory engagement, though gameplay is turn-based and calm."

  • Status
    -4

    "No social recognition or leaderboards; achievements and social status are minimal or absent."

  • Story
    3

    "Narrative elements and lore snippets enrich the experience, though story is limited compared to RPGs."

  • Strategy
    4

    "Requires planning, resource management, and tactical decision-making to succeed."

  • Thrill
    3

    "Randomness and high difficulty create suspense and tension during gameplay."

  • Value
    2

    "Good value for fans of the genre and board games, though some feel price is high for content."

  • Violence
    -4

    "Focus on puzzle solving and sealing away evil rather than combat or destruction."

  • Survival
    4

    "Players must manage health and sanity resources to avoid character loss and defeat."

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    Last update: 06/03/2026