Gujian3(古剑奇谭三) Thumbnail

Gujian3(古剑奇谭三) similar games & best alternatives

Gujian3(古剑奇谭三)

PC (Microsoft Windows) • 2018

Related articles

Quick resume

Gujian 3 is a mass 3D single-person RPG developed by Aurogon Info & Tech (Shanghai), a subsidiary of Wangyuan Shengtang. As the latest hit of the Gujian series, it boasts more free and smooth combat experience with its full real-time combat system. This generation expands the world of Gujian based on previous works.

Global score

86/100

Genres

Role-playing (RPG)

Pros

  • Beautiful graphics and environments
  • Immersive chinese mythology story
  • Engaging combat and boss fights
  • Rich side content and mini-games
  • High value for price

Cons

  • Always-online drm requirement
  • Somewhat linear story progression
  • Repetitive side quests and combat
  • Limited character customization
  • Translation and localization issues

Motivations

  • Autonomy
    3

    "Players can control four characters and choose skill builds; story is mostly linear with few decisions but some freedom in exploration and side activities"

  • Competence
    3

    "Combat requires skillful timing, blocking, and combos; bosses are challenging especially on higher difficulties; crafting and mini-games add complexity"

  • Competition
    -4

    "Single-player game focused on personal progress and story; no PvP or ranked modes mentioned"

  • Continuation
    4

    "Many players report long playtimes (50-100+ hours), engaging story and side content encourage habitual play"

  • Cooperation
    -5

    "Entirely single-player experience with NPC companions; no multiplayer or cooperative gameplay"

  • Creativity
    3

    "Players can customize home base, craft items, decorate house, and develop skill trees; some creative freedom in side activities"

  • Domination
    -5

    "No evidence of exerting control or superiority over others; gameplay is personal and story-driven"

  • Escapism
    5

    "Immersive fantasy world based on Chinese mythology; players seek distraction and deep engagement in story and environment"

  • Expectation
    -4

    "Players express intrinsic interest and personal desire to experience Chinese culture and story; no obligation or pressure noted"

  • Experimenting
    2

    "Players try different skill builds, explore multiple areas and mini-games; some routine in combat and crafting"

  • Exploration
    3

    "Players explore multiple distinct areas, revisit locations, find secrets and lore; world is large but somewhat linear"

  • Expression
    3

    "Players customize weapons skins, decorate home base, and craft cosmetic items for characters"

  • Fantasy
    5

    "Strongly rooted in Chinese mythology and fantasy; supernatural beings, magic, and mythical settings dominate experience"

  • Fellowship
    -4

    "Mostly solo play with NPC companions; limited social connection or community interaction"

  • Growth
    4

    "Players develop characters through skill trees, crafting, and progressing story; learning combat mechanics and strategies"

  • Health
    -5

    "Typical sedentary gaming experience; no physical activity or health-related gameplay"

  • Idle
    -3

    "Requires focused attention on combat, story, and crafting; some mini-games and farming but mostly active engagement"

  • Intimacy
    2

    "Character relationships and romance are part of story; emotional connections with companions but no multiplayer intimacy"

  • Leadership
    1

    "Players manage home base and assign tasks to minions; no leadership over other players"

  • Progression
    4

    "Strong emphasis on leveling up, skill unlocking, crafting better gear, and completing quests"

  • Relaxation
    3

    "Beautiful environments and music create relaxing atmosphere; some tension in combat but balanced"

  • Sensation
    3

    "Visually stunning graphics and atmospheric music provide sensory enjoyment; combat effects add excitement"

  • Status
    -4

    "No social status or ranking systems; achievements exist but are personal"

  • Story
    5

    "Highly story-driven with extensive cutscenes, character development, and lore immersion"

  • Strategy
    3

    "Combat requires learning enemy patterns and timing; crafting and resource management add strategic elements"

  • Thrill
    3

    "Boss fights and challenging combat provide suspense and excitement; some mini-games add variety"

  • Value
    4

    "Players report high value for money with many hours of content and quality experience"

  • Violence
    3

    "Combat involves fighting monsters and demons with swords and magic; violence is stylized and fantasy-based"

  • Survival
    2

    "Combat requires avoiding damage and managing resources; no hardcore survival mechanics"

Similar games

    Last update: 06/03/2026