Gujian3(古剑奇谭三) similar games & best alternatives
Gujian3(古剑奇谭三)
2018
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Quick resume
Gujian 3 is a mass 3D single-person RPG developed by Aurogon Info & Tech (Shanghai), a subsidiary of Wangyuan Shengtang. As the latest hit of the Gujian series, it boasts more free and smooth combat experience with its full real-time combat system. This generation expands the world of Gujian based on previous works.
Global score
86/100
Genres
Role-playing (RPG)
Pros
- Beautiful graphics and environments
- Immersive chinese mythology story
- Engaging combat and boss fights
- Rich side content and mini-games
- High value for price
Cons
- Always-online drm requirement
- Somewhat linear story progression
- Repetitive side quests and combat
- Limited character customization
- Translation and localization issues
Motivations
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Autonomy3
"Players can control four characters and choose skill builds; story is mostly linear with few decisions but some freedom in exploration and side activities"
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Competence3
"Combat requires skillful timing, blocking, and combos; bosses are challenging especially on higher difficulties; crafting and mini-games add complexity"
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Competition-4
"Single-player game focused on personal progress and story; no PvP or ranked modes mentioned"
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Continuation4
"Many players report long playtimes (50-100+ hours), engaging story and side content encourage habitual play"
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Cooperation-5
"Entirely single-player experience with NPC companions; no multiplayer or cooperative gameplay"
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Creativity3
"Players can customize home base, craft items, decorate house, and develop skill trees; some creative freedom in side activities"
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Domination-5
"No evidence of exerting control or superiority over others; gameplay is personal and story-driven"
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Escapism5
"Immersive fantasy world based on Chinese mythology; players seek distraction and deep engagement in story and environment"
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Expectation-4
"Players express intrinsic interest and personal desire to experience Chinese culture and story; no obligation or pressure noted"
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Experimenting2
"Players try different skill builds, explore multiple areas and mini-games; some routine in combat and crafting"
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Exploration3
"Players explore multiple distinct areas, revisit locations, find secrets and lore; world is large but somewhat linear"
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Expression3
"Players customize weapons skins, decorate home base, and craft cosmetic items for characters"
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Fantasy5
"Strongly rooted in Chinese mythology and fantasy; supernatural beings, magic, and mythical settings dominate experience"
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Fellowship-4
"Mostly solo play with NPC companions; limited social connection or community interaction"
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Growth4
"Players develop characters through skill trees, crafting, and progressing story; learning combat mechanics and strategies"
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Health-5
"Typical sedentary gaming experience; no physical activity or health-related gameplay"
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Idle-3
"Requires focused attention on combat, story, and crafting; some mini-games and farming but mostly active engagement"
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Intimacy2
"Character relationships and romance are part of story; emotional connections with companions but no multiplayer intimacy"
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Leadership1
"Players manage home base and assign tasks to minions; no leadership over other players"
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Progression4
"Strong emphasis on leveling up, skill unlocking, crafting better gear, and completing quests"
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Relaxation3
"Beautiful environments and music create relaxing atmosphere; some tension in combat but balanced"
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Sensation3
"Visually stunning graphics and atmospheric music provide sensory enjoyment; combat effects add excitement"
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Status-4
"No social status or ranking systems; achievements exist but are personal"
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Story5
"Highly story-driven with extensive cutscenes, character development, and lore immersion"
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Strategy3
"Combat requires learning enemy patterns and timing; crafting and resource management add strategic elements"
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Thrill3
"Boss fights and challenging combat provide suspense and excitement; some mini-games add variety"
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Value4
"Players report high value for money with many hours of content and quality experience"
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Violence3
"Combat involves fighting monsters and demons with swords and magic; violence is stylized and fantasy-based"
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Survival2
"Combat requires avoiding damage and managing resources; no hardcore survival mechanics"
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Last update: 06/03/2026