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Chaos Reborn

Mac, PC (Microsoft Windows), Linux • 2015

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Quick resume

Turn-based wizard combat with the tactical positioning of chess and the bluff of poker. Features wizard customization, 100s of gear items, single player realm adventures, online leagues and co-op play.

Global score

75/100

Genres

Indie, Role-playing (RPG), Strategy, Turn-based strategy (TBS)

Pros

  • Deep tactical gameplay
  • Unique bluffing mechanics
  • Friendly and active community
  • Multiple multiplayer modes
  • Customization and progression systems

Cons

  • Small player base limits matchmaking
  • High rng can frustrate some players
  • Limited single player content
  • Some ui/ux issues reported
  • Learning curve can be steep for beginners

Motivations

  • Autonomy
    4

    "Players make strategic decisions on spell casting, bluffing, and positioning with freedom to adapt tactics"

  • Competence
    4

    "High skill ceiling with complex risk management, bluffing, and tactical positioning"

  • Competition
    5

    "Strong multiplayer focus with ranked modes, tournaments, and player vs player battles"

  • Continuation
    3

    "Players report habitual play, multiple modes, and long-term engagement with equipment and realms"

  • Cooperation
    3

    "Co-op modes and allied multiplayer battles exist, including realm support and player assistance"

  • Creativity
    2

    "Customization of equipment and decks influences playstyle; player-created realms add content"

  • Domination
    -3

    "Community described as friendly and respectful with balanced interactions and no toxic dominance"

  • Escapism
    3

    "Players use the game for distraction and immersive fantasy tactical battles"

  • Expectation
    -4

    "Players engage voluntarily out of intrinsic interest and enjoyment, not obligation"

  • Experimenting
    4

    "Players experiment with risk management, bluffing, deck builds, and strategic options"

  • Exploration
    3

    "Player-created realms and campaign maps encourage exploration and discovery"

  • Expression
    2

    "Customization of wizard gear and talismans allows personal expression in playstyle"

  • Fantasy
    5

    "Strong fantasy theme with wizards, magical creatures, spells, and immersive lore"

  • Fellowship
    3

    "Active, friendly community with social multiplayer, chat, and cooperative play"

  • Growth
    4

    "Players develop skills in tactics, risk management, and deck customization over time"

  • Health
    -5

    "Typical sedentary computer gameplay with no physical activity involved"

  • Idle
    -3

    "Requires focused attention during turns and matches, not casual background play"

  • Intimacy
    1

    "Some social interaction and friendly community but limited close emotional connections"

  • Leadership
    -2

    "Players mostly engage as equals; no strong emphasis on leadership or authority roles"

  • Progression
    4

    "Equipment, talismans, and leveling provide ongoing progression and power accumulation"

  • Relaxation
    2

    "Game provides flow and tension release but also moments of frustration due to RNG"

  • Sensation
    3

    "Enjoyable visual and audio fantasy effects enhance emotional engagement"

  • Status
    3

    "Ranked modes and tournaments provide social recognition and status opportunities"

  • Story
    2

    "Some narrative elements and lore in single player realms, but multiplayer is more abstract"

  • Strategy
    5

    "Deep tactical and strategic gameplay with risk management, bluffing, and positioning"

  • Thrill
    4

    "Suspense from risky spell casting and bluffing creates thrilling moments"

  • Value
    4

    "Players perceive good value for money with extensive content and ongoing updates"

  • Violence
    3

    "Combat involves magical attacks and creature destruction in a fantasy setting"

  • Survival
    3

    "Players must avoid death of their wizard and manage threats carefully"

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    Last update: 06/03/2026