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SCP022

PC (Microsoft Windows) • 2019

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Quick resume

This is a short physics game about escaping from a closed chamber.

Global score

73/100

Genres

Indie

Pros

  • Faithful scp-022 lore adaptation
  • Free to play
  • Challenging puzzle gameplay
  • Immersive horror atmosphere
  • Short and accessible experience

Cons

  • Very short length
  • Language and achievement localization issues
  • Some bugs and optimization problems
  • Limited replay value
  • Lack of story depth and context

Motivations

  • Autonomy
    4

    "Players control SCP-022-1 and solve puzzles freely to escape, requiring decision making and exploration."

  • Competence
    3

    "Puzzle solving and timing require skill and trial-and-error, providing a sense of accomplishment."

  • Competition
    -4

    "No multiplayer or competitive elements; focus is on individual puzzle completion at own pace."

  • Continuation
    -3

    "Very short game (~10-20 minutes) with limited replay value; players tend to finish quickly and move on."

  • Cooperation
    -5

    "Entirely single-player experience with no cooperative or multiplayer features."

  • Creativity
    2

    "Players experiment with environmental objects to solve puzzles, but within a fixed escape room structure."

  • Domination
    -5

    "No social or power dynamics; purely individual experience without exerting control over others."

  • Escapism
    4

    "Provides a brief immersive horror atmosphere allowing players to escape real life through SCP lore and gameplay."

  • Expectation
    -4

    "Players engage voluntarily out of interest in SCP and puzzle games, not due to obligation or pressure."

  • Experimenting
    3

    "Players try different puzzle solutions and interact with objects to discover escape methods."

  • Exploration
    2

    "Limited environment but players explore the room and objects to find clues and solve puzzles."

  • Expression
    -5

    "No character customization or self-expression features; fixed avatar and environment."

  • Fantasy
    4

    "Based on SCP fictional universe with supernatural elements and horror fiction themes."

  • Fellowship
    -5

    "No community or social interaction features; solo play only."

  • Growth
    2

    "Players learn puzzle mechanics and improve problem-solving skills during gameplay."

  • Health
    -5

    "Sedentary gameplay with no physical activity or health-related features."

  • Idle
    -3

    "Requires focused attention to solve puzzles; some waiting periods but generally active engagement."

  • Intimacy
    -5

    "No social or emotional relationship building; purely individual experience."

  • Leadership
    -5

    "No leadership or group management elements present."

  • Progression
    2

    "Progression through puzzle completion and unlocking escape, but no item collection or upgrades."

  • Relaxation
    -2

    "Tense atmosphere with horror elements and time pressure, not primarily relaxing or flow-inducing."

  • Sensation
    3

    "Eerie sound design, lighting, and visual effects create sensory stimulation and suspense."

  • Status
    -5

    "No social recognition or status systems; achievements exist but are local and not socially emphasized."

  • Story
    3

    "Based on SCP-022 lore with some narrative context, but minimal in-game storytelling."

  • Strategy
    2

    "Requires logical thinking and planning to solve puzzles and time actions correctly."

  • Thrill
    3

    "Horror atmosphere and risk of death create suspense and moments of thrill."

  • Value
    4

    "Free to play with decent quality for short experience; good value for time invested."

  • Violence
    2

    "Some violent themes (reanimated corpses, explosions) but no player combat or destruction mechanics."

  • Survival
    3

    "Players must avoid hazards and time actions to survive and escape the containment."

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    Last update: 06/03/2026